Khot, R., Mueller, F. Human-Food Interaction in Foundations and Trends in Human–Computer Interaction. 12, 4 (2019). 238-415.
“Food is not only fundamental to our existence, its consumption, handling or even the mere sight of its also brings us immense joy. Over the years, technology has played a crucial part in supporting and enriching food-related practices, beginning from how we grow, to how we cook, eat and dispose of food. All these practices have a significant impact not only on individuals but also on the surrounding ecologies and infrastructures, often discussed under the umbrella term of Human-Food Interaction (HFI).
This monograph provides an overview of the existing research in this space and a guide to further its exploration. The authors illustrate the growth in research across four phases of HFI, namely, Growing, Cooking, Eating and Disposal; categorizing the existing works across each of these phases to reveal a rich design space and that highlights the underexplored areas that interaction designers might find intriguing to investigate.
Human-Food Interaction offers a first of its kind overview of research in this fascinating interdisciplinary field and will be of interest to students and researchers working in many areas of Human-Computer Interaction.”
We will present the following publications at CHI PLAY 2019 in Barcelona, Spain:
Wang, Y., Li, Z., Jarvis, R., Russo, A., Khot, R., Mueller, F. Towards Understanding the Design of Playful Gustosonic Experiences with Ice Cream. CHI PLAY 2019. Long paper. ACM.
Li, Z., Sheahan, J., Wang, Y., Greuter, S., Mueller, F. InsideOut: Playing with Real-time Video Images of the Gastrointestinal Tract via Imaging Capsules. CHI PLAY 2019. Work-in-Progress. ACM.
There is a new ABC article as a result of Nathan’s interview: https://www.abc.net.au/news/health/2019-07-24/virtual-reality-tool-investigated-to-promote-sleep/11323134
Digital Trends just wrote about Inter-Dream: https://www.digitaltrends.com/cool-tech/vr-lullaby-machine-brainwaves/
We are on the Neuroscience News homepage with Inter-Dream:
Nathan’s latest CHI paper on sleep onset with Betty and Justin’s VR installation is featured on the RMIT webpage today: https://www.rmit.edu.au/news/all-news/2019/jul/virtual-dreams
We will be presenting Josh’s eBike work and bikes and games at DIS 2019 in San Diego, USA:
Zhao, D., Lee, J. S. A., Tan, C. T., Dancu, A., Lui, S., Shen, S., Mueller, F. GameLight – Gamification of the Outdoor Cycling Experience. DIS 2019. Demo. ACM. 73-76. Video.
Our long paper presentations at CHI’19 are now online:
Li, Z., Wang, Y., Wang, W., Chen, W., Hoang, T., Greuter, S., Mueller, F. HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli. CHI 2019. Long paper. ACM. Video. Talk video.
Semertzidis, N., Sargeant, B., Dwyer, J., Mueller, F., Zambetta, F. Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience. CHI 2019. Long paper. ACM. Video. Talk video.
Congratulations Daniel Prohasky together with Travis Gemmill and Marcus Cher from the lab for winning the Veski Fast Smarts Innovator of the Year 2019 Award! Big achievement after Betty and Justin’s success last year at the same event. Congratulations to the team!
We will be presenting the following works at CHI’19 in Glasgow, UK:
Li, Z., Wang, Y., Wang, W., Chen, W., Hoang, T., Greuter, S., Mueller, F. HeatCraft: Designing Playful Experiences with Ingestible Sensors via Localized Thermal Stimuli. CHI 2019. Long paper. ACM. Video.
Semertzidis, N., Sargeant, B., Dwyer, J., Mueller, F., Zambetta, F. Towards Understanding the Design of Positive Pre-sleep Through a Neurofeedback Artistic Experience. CHI 2019. Long paper. ACM. Video.
Mueller, F., Li, Z., Byrne, R., Mehta, Y., Arnold, P., Kari, T. A 2nd Person Social Perspective on Bodily Play. CHI 2019. Long paper. ACM.
Marshall, J., Benford, S., Byrne, R., Tennent, P. Sensory Alignment in Immersive Entertainment. CHI 2019. Long paper. ACM.
Wang, Y., Li, Z., Jarvis, B., Khot, R., Mueller, F. iScream!: Towards the Design of Playful Gustosonic Experiences with Ice Cream. CHI 2019. Interactivity. ACM. Video.
Khot, R., Arza, E., Kurra, H. and Wang, Y. FoBo: Towards Designing a Robotic Companion for Solo Dining. CHI 2019. Late-Breaking Work. ACM.
Andres, J., Schraefel, m.c., Tabor, A., Hekler, E. The Body as Starting Point: Applying Inside Body Knowledge for Inbodied Design. CHI 2019. Workshop (organizing). ACM.
If you are packing for CHI, here is your chance to bring your running
shoes for another “Jogging at CHI” event!
As in previous years, we are organizing a jog around the conference venue to discuss interactive technology and sports. We invite you to bring your running gear with you (and any jogging apps, your own prototype, …) and we meet on
Tuesday, 7 May, 17:30 after the last paper session of the day (called “Sport and Fitness”) outside room “Carron 1”
and jog from there. So bring your runners, either get changed at your hotel or use the toilets, we’ll leave swiftly for a run around the venue outside. We have done this six times in the past and everyone involved seemed to have enjoyed this “alternative” format of discussing HCI and Sports while getting some exercise at CHI.
We’ll be running for approx. 30min and we have plans to accommodate those who want to jog slower/faster/further/not that long etc. All jogging levels will be catered for! The goal is to actively shape the future of the field of sports-HCI.
Hope to see you there,
Floyd, Rohit, Joe, Jakob, Stina, Josh, Rakesh, Florian
Maddison with her laser-cut lettuce plates on the front page of the School: