Our article in the International Journal of Human-Computer Studies (IJHCS) that tells designers how to develop better bodily integration systems is now published:
Mueller, F., Lopes, P., Andres, J., Byrne, R., Semertzidis, N., Li, Z., Knibbe, J., Greuter, S. Towards understanding the design of bodily integration. International Journal of Human-Computer Studies. 2021. Volume 152, 102643. Elsevier.
We will present the following works at CHI’21:
Mueller, F., Patibanda, R., Byrne, R., Li, Z., Wang, Y., Andres, J., Li, X., Marquez, J., Greuter, S., Duckworth, J., Marshall, J. Limited control over the body as intriguing play design resource. CHI 2021. Long paper. ACM
Mueller, F., Khot, R. Dwyer, T., Goodwin, S., Marriott, K. Deng, J., Phan, H., Lin, J., Chen, K., Wang, Y. Data as delight: eating data. CHI 2021. Long paper. ACM
Strengers, Y., Sadowski, J., Li, Z., Shimshak, A., Mueller, F. What can HCI learn from sexual consent? A Feminist Process of Embodied Consent for Interactions with Emerging Technologies. CHI 2021. Long paper. ACM
Khot, R. A., Hjorth, L., Mueller, F. Shelfie: A Framework for Designing Material Representations of Physical Activity Data. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 14, May 2020. 1-52. Presented at CHI 2021. ACM.
Byrne, R., Marshall, J., Mueller, F. Designing Digital Vertigo Experiences. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 19, May 2020. 1-30. Presented at CHI 2021. ACM.
Deng, J., Olivier, P., Mueller, F. Design of Cyber Food: Beginning to Understand Food as Computational Artifact. CHI 2021. Late-breaking work. ACM.
Li, X., Chen, Y., Patibanda, R., Mueller, F. vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality. CHI 2021. Interactivity. ACM
Semertzidis, N., Scary, M., Fang, X., Wang, X., Patibanda, R., Andres, J., Strohmeier, P., Kunze, K., Lopes, P., Zambetta, F., Mueller, F. SIGHInt: Special Interest Group for Human-Computer Integration. CHI 2021. Special Interest Group (SIG). ACM
Peng, V. Wigglears: Wiggle your ears with your emotions. CHI 2021. Student Game Competition. ACM
Silvester, T. Playing with Drones: Towards understanding the design of drone-based pervasive play. CHI 2021. Student Game Competition. ACM
Deng, J., Wang, Y., Velasco, C., Bertran, F., Comber, R., Obrist, M., Isbister, K., Spence, C., Mueller, F. The Future of Human-Food Interaction. CHI 2021. Workshop (organizing). ACM
Danry, V., Pataranutaporn, P., Horowitz, A., Strohmeier, P., Andres, J., Patibanda, R., Li, Z., Semertzidis, N., Nakamura, T., Nishida, J., Lopes, P., Leon, F., Won, A., Svanaes, D., Mueller, F., Maes, P., Leigh, S. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation. CHI 2021. Workshop (organizing). ACM
van Rheden, V., Grah, T., Meschtscherjakov, A., Patibanda, R., Liu, W., Daiber, F., van den Hoven, E., Mueller, F. Out of Your Mind!? Embodied Interaction in Sports. CHI 2021. Workshop (organizing). ACM
Josh has received a SIGCHI Outstanding Dissertation Award. There are only 3 recipients for the best HCI PhD thesis, so this is an outstanding achievement! Congratulations Josh, well deserved!
Josh Andres’ dissertation (Integrated Exertion – Understanding the Design of Human–Computer Integration in an Exertion Context) helps to move human-computer “interaction” to human-computer “integration” by considering the active human body in a user-computer partnership. Josh used design research to investigate how to integrate computational machinery with the active human body to extend the user’s abilities. He exemplified this by designing three eBikes that use three different data types, motion, traffic lights, and EEG (electroencephalography) to integrate with the exerting user and make cycling safer and more engaging.
This research is timely and increasingly ethically important, as integrations between users and computers are gaining potency through technological advances that allow the user and computer to work together more tightly. His work can guide interaction designers on how to, and in an inclusive manner, amplify a person’s sensations of their abilities in an exertion context to create “superpower”, “co-operative” and “symbiotic” human-computer partnerships.
Josh undertook his PhD at the Exertion Games Lab in Melbourne, Australia, with support from Monash University, IBM Research Australia, and RMIT University, and it was co-supervised by Florian’ Floyd’ Mueller, Jürg von Känel and Jonathan Duckworth.
Josh Andres has successfully completed all requirements for his PhD, congratulations!
Josh contributed a novel understanding of how to integrate humans and computational machines via designing better eBikes.
He moves human-computer “interaction” to “integration”, where the computational machine and the human body become active partners. Using design research, he developed three eBikes (controlled by motion, traffic light and EEG data) to demonstrate how his “integration framework” can facilitate more engaging, healthier and safer user experiences.
Andres, J. Integrated Exertion – Understanding the Design of Human–Computer Integration in an Exertion Context. Doctor of Philosophy (PhD) thesis. RMIT University. 2020.
We received a Best Paper Award at CHI PLAY 2020!
This paper received the perfect score of 4x 5.0 from reviewers and was awarded a Best Paper Award:
Matjeka, L., Mueller, F. Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of “Playing a Game”. CHI PLAY 2020. Long paper. ACM. 1-13. Talk video. BEST PAPER AWARD.
We are presenting the following works at CHI PLAY 2020:
Matjeka, L., Mueller, F. Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of “Playing a Game”. CHI PLAY 2020. Long paper. ACM. 1-13. Talk video.
Sargeant, B., Dwyer, J., Mueller, F. Designing for Virtual Touch: A Real-Time Co-Created Online Art Experience. CHI PLAY 2020. Rapid Communication. ACM. 1-6. Video.
We have an internship opportunity to work on interactive food:
Details for candidates (need to be an Australian undergraduate student): https://www.monash.edu/study/fees-scholarships/scholarships/summer-winter/view/_nocache?area=1-Faculty%20of%20Information%20Technology
Please contact us if you have any questions!
Our DIS 2020 papers are now available on the DIS virtual conference website:
La Delfa, J., Baytas, M., Luke, E., Koder, B., Mueller, F. Designing Drone Chi. Designing Interactive Systems Conference. DIS 2020. Pictorial. ACM. 1-12.
Li, Z., Wang, Y., Sheahan, J., Jiang, B., Greuter, S., Mueller, F. InsideOut: Towards an Understanding of Designing Playful Experiences with Imaging Capsules. Designing Interactive Systems Conference. DIS 2020. Long paper. ACM. 1-13. BEST PAPER HONORABLE MENTION.
Wang, Y., Li, Z., Jarvis, B., La Delfa, J., Khot, R., Mueller, F. WeScream!: Toward Understanding the Design of Playful Social Gustosonic Experiences with Ice Cream. Designing Interactive Systems Conference. DIS 2020. Long paper. ACM. 1-13. BEST PAPER HONORABLE MENTION.
There is more and more news coverage coming out on our EEG-connected eBike, including a feature article on ZDNET: https://www.zdnet.com/article/ibm-monash-and-southampton-uni-develop-mind-reading-ebike-to-save-lives/