Motor Memory in HCI

CHI 2020 Workshop

The workshop focuses on how memory is tied to the sensorimotor system and embodied experiences of performing actions, a dynamic we refer to here as “motor memory.” Body movement can help us think and learn new information faster by establishing embodied representations of reality. This dynamic is also interpersonal – our own motor memory can shape how we perceive and remember others. When translated to the design of technological systems, this means that not only should we consider that we can learn and memorize motor activity (e.g. motor skills), but that we can also perform motor activity to learn and memorize new information (e.g. gesturing directions).

The workshop aims to shape our understanding of how and in what circumstances movements assist memory. Once understood, it probes the groups to think of how futuristic sensorimotor systems can be designed to augment motor memory.

To apply to the workshop, submit your responses to the questions in this google form: http://tiny.cc/jwpihz. The submission deadlines are February 11th, 2020. The responses will be reviewed by the workshop organizers. Accepted responses will be notified by February 28th, 2020 and the list of participants will be posted on the workshop webpage. Upon acceptance, all accepted participants must register for both the workshop and for at least one day of the conference.

You can contact us on hello@motorhci.com if you have any questions.
 
Rakesh Patibanda, Exertion Games Lab, Melbourne, Australia
Nathan Semertzidis, Exertion Games Lab, Melbourne, Australia
Michaela Scary, Exertion Games Lab, Melbourne, Australia
Joseph La Delfa, Exertion Games Lab, Melbourne, Australia
Mehmet Aydin Baytas, Qualisys and Chalmers University of Technology, Sweden
Anna Lisa Martin-Niedecken, Zurich University of the Arts, Switzerland
Paul Strohmeier, Saarland University, Germany
Bruno Fruchard, Saarland University, Germany
Sang-won Leigh, Georgia Tech, USA
Elisa Mekler, Aalto University, Finland
Suranga Nanayakkara, University of Auckland, New Zealand
Josef Wiemeyer, Technical University Darmstadt, Germany
Nadia Berthouze, University College London, UK
Kai Kunze, Keio University, Japan
Thanassis Rikakis, Virgina Tech, USA
Josh Andres, Exertion Games Lab, Australia & IBM Research
Elise van den Hoven, UTS, Australia
Florian ‘Floyd’ Mueller, Exertion Games Lab, Monash University, Australia
Aisling Kelliher, Virgina Tech, USA
Kevin Warwick, Coventry University, UK
Steve Mann, University of Toronto, Canada