Call for Participation – Game Jam at CHI 2013

Deadline Extended – Jan. 18th

Paris, France, April 27 – 28: 9am–6pm


Game jams – energized, fast-paced get-togethers of developers and artists to make digital games – have emerged as a way to generate and provoke novel game ideas. To introduce the HCI community to this collaborative fast-paced approach to quick results, we will be holding a 2-day game jam that focuses on new physical interfaces. During this hands-on workshop, participants will collaborate with other researchers and practitioners across the CHI community to build games with novel physical interfaces. The workshop has three goals:
  • Develop insights into the nature of digital play interactions through actively designing them
  • Develop long-term cross-disciplinary relationships between participants
  • Expose participants to the game jam design method

At the end of the workshop, we will share the games developed with the CHI community to fuel a greater discussion about games, play interaction, and rapid development methods.

How to Participate

Interested individuals should submit an application to that includes the following:
  • A future vision of new games and game interfaces
  • A short list of skills and expertise that helps us evaluate potential matches for good collaborative teams
  • A brief bio and portfolio URL that helps other participants to identify partners to work with.

This application should be no more than 3 pages in total in ACM Extended Abstract format ( Applicants will be selected based on their vision, experience, and how well their skills balance the participant pool

Applications must be submitted by 18 January 2013.

Applicants will be notified of acceptance by 01 February 2013.

Note: Accepted participants must register for the workshop and for one day of the conference.

Workshop Organisers

Alan Chatham, Exertion Games Lab, RMIT, Australia / HCII, CMU
Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT, Australia
Regina Bernhaupt, University Paul Sabatier, Toulouse, France
Rohit Khot, Exertion Games Lab, RMIT, Australia
Sebastiaan Pijnappel, Exertion Games Lab, RMIT, Australia
Cagdas ‘Chad’ Toprak, Exertion Games Lab, RMIT, Australia
Menno Deen, Fontys Serious Game Design, Eindhoven, The Netherlands
Ben A.M. Schouten, Playful Interactions Institute, Eindhoven, The Netherlands