
We will present the following at Ubicomp 2021:
Wang, Y., Li, Z., Khot, R., Mueller, F. Sonic Straws: A beverage-based playful gustosonic system. Ubicomp 2021. Poster. ACM. 2 pages.
SEP
We will present the following at Ubicomp 2021:
Wang, Y., Li, Z., Khot, R., Mueller, F. Sonic Straws: A beverage-based playful gustosonic system. Ubicomp 2021. Poster. ACM. 2 pages.
Florian ‘Floyd’ Mueller was invited to speak about human-computer integration at the Assistive Augmentation Symposium at the University of Auckland, New Zealand, on 24 Sep 2021. The 1-day event celebrates the 10-year anniversary of the Augmented Human Lab. Register to attend here.
We are changing how we will notify email subscribers about news from the Exertion Games Lab. This is due to Feedburner support being phased out. We are using the WordPress service instead. Nothing changes to your notifications via email, they are still sparse, only about 1 email/month, and we will never sell your email, spam or anything like that. We want to make sure you are ok with this change, so if you have subscribed via email, you will get a notification email that we please ask you to confirm so you can continue to get updates from us.
If you are new and would like to subscribe, just enter your email on the right hand side, under “Subscribe”.
Thank you. The Exertion Games Lab.
Nathan collaborated with UK artist Rod Dickinson and will present the result as part of the event “Decoding Humans” “The Quantification of Emotions” on Thursday morning, 2:00am – 3:00am (essentially Wednesday night), Melbourne time. This is part of the Downloadable Brain series, a series of artistic presentations published by Cognitive Sensations exploring the relationship between technology and the brain.
The work is called “Machine_in_the_middle”, a play on the idea of a “man-in-the-middle” attack, in which the emotions of the victim are extracted via a brain-computer interface (BCI) and animated onto their face through electrical muscle stimulation for all to see.
Registration is free:
https://www.eventbrite.co.uk/e/decoding-humans-the-quantification-of-emotions-tickets-150390147981
Here are the times of the various presentations, workshops, events, special interest groups, etc. we are involved in at CHI’21, (Melbourne time):
Tue, May 11 09:00 – 11:00 & Tue, May 11 17:00 – 19:00
Mueller, F., Patibanda, R., Byrne, R., Li, Z., Wang, Y., Andres, J., Li, X., Marquez, J., Greuter, S., Duckworth, J., Marshall, J. Limited control over the body as intriguing play design resource. CHI 2021. Long paper. ACM
Wed, May 12 09:00 – 11:00 & Wed, May 12 17:00 – 19:00
Mueller, F., Khot, R. Dwyer, T., Goodwin, S., Marriott, K. Deng, J., Phan, H., Lin, J., Chen, K., Wang, Y. Data as delight: eating data. CHI 2021. Long paper. ACM
Tue, May 11 09:00 – 11:00 & Tue, May 11 17:00 – 19:00
Strengers, Y., Sadowski, J., Li, Z., Shimshak, A., Mueller, F. What can HCI learn from sexual consent? A Feminist Process of Embodied Consent for Interactions with Emerging Technologies. CHI 2021. Long paper. ACM
Wed, May 12 09:00 – 11:00 & Wed, May 12 17:00 – 19:00
Khot, R. A., Hjorth, L., Mueller, F. Shelfie: A Framework for Designing Material Representations of Physical Activity Data. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 14, May 2020. 1-52. Presented at CHI 2021. ACM.
Wed, May 12 17:00 – 19:00 & Thu, May 13 01:00 – 03:00
Byrne, R., Marshall, J., Mueller, F. Designing Digital Vertigo Experiences. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 19, May 2020. 1-30. Presented at CHI 2021. ACM.
Tue, May 11 11:00 – 13:00 & Tue, May 11 19:00 – 21:00
Deng, J., Olivier, P., Mueller, F. Design of Cyber Food: Beginning to Understand Food as Computational Artifact. CHI 2021. Late-breaking work. ACM.
Mon, May 10 11:00 – 13:00 & Mon, May 10 19:00 – 21:00
Li, X., Chen, Y., Patibanda, R., Mueller, F. vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality. CHI 2021. Interactivity. ACM
Wed, May 12 19:00 – 21:00
Semertzidis, N., Scary, M., Fang, X., Wang, X., Patibanda, R., Andres, J., Strohmeier, P., Kunze, K., Lopes, P., Zambetta, F., Mueller, F. SIGHInt: Special Interest Group for Human-Computer Integration. CHI 2021. Special Interest Group (SIG). ACM
Tue, May 11 09:00 – 11:00 & Wed, May 12 01:00 – 03:00
Peng, V. Wigglears: Wiggle your ears with your emotions. CHI 2021. Student Game Competition. ACM
Tue, May 11 09:00 – 11:00 & Wed, May 12 01:00 – 03:00
Silvester, T. Playing with Drones: Towards understanding the design of drone-based pervasive play. CHI 2021. Student Game Competition. ACM
Sat, May 8 23:00 – 03:00 +1
Deng, J., Wang, Y., Velasco, C., Bertran, F., Comber, R., Obrist, M., Isbister, K., Spence, C., Mueller, F. The Future of Human-Food Interaction. CHI 2021. Workshop (organizing). ACM
Sun, May 16 07:00 – 11:00
Danry, V., Pataranutaporn, P., Horowitz, A., Strohmeier, P., Andres, J., Patibanda, R., Li, Z., Semertzidis, N., Nakamura, T., Nishida, J., Lopes, P., Leon, F., Won, A., Svanaes, D., Mueller, F., Maes, P., Leigh, S. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation. CHI 2021. Workshop (organizing). ACM
Fri, May 7 14:00 – 18:00 (part 1) & Sat, May 8 14:00 – 18:00 (part 2)
van Rheden, V., Grah, T., Meschtscherjakov, A., Patibanda, R., Liu, W., Daiber, F., van den Hoven, E., Mueller, F. Out of Your Mind!? Embodied Interaction in Sports. CHI 2021. Workshop (organizing). ACM
Wed, May 12 14:00 – 15:00
Mueller, F. Student Volunteer Pick-a-brain session
Tue, May 11 01:00 – 03:00
Andres, J., SIGCHI Outstanding Dissertation Award: Designing Human–Computer Integration in an Exertion Context
Our call for the Special Issue on Human-Food Interaction for the International Journal of Gastronomy and Food Science is now live, please consider submitting your article on the Future of Human-Food Interaction. This Special Issue is in response to our CHI’21 workshop on Human-Food Interaction, but everyone is invited to submit their work, we are looking forward to reading it!
We are mentioned in an article on drones for fitness in the Washington Post today as a result of an interview we gave about our Joggobot and Meditative Drone Chi work:
Fitness drones are coming, if inventors can get all the kinks out of them.
Our article in the International Journal of Human-Computer Studies (IJHCS) that tells designers how to develop better bodily integration systems is now published:
Mueller, F., Lopes, P., Andres, J., Byrne, R., Semertzidis, N., Li, Z., Knibbe, J., Greuter, S. Towards understanding the design of bodily integration. International Journal of Human-Computer Studies. 2021. Volume 152, 102643. Elsevier.
We will present the following works at CHI’21:
Mueller, F., Patibanda, R., Byrne, R., Li, Z., Wang, Y., Andres, J., Li, X., Marquez, J., Greuter, S., Duckworth, J., Marshall, J. Limited control over the body as intriguing play design resource. CHI 2021. Long paper. ACM
Mueller, F., Khot, R. Dwyer, T., Goodwin, S., Marriott, K. Deng, J., Phan, H., Lin, J., Chen, K., Wang, Y. Data as delight: eating data. CHI 2021. Long paper. ACM
Strengers, Y., Sadowski, J., Li, Z., Shimshak, A., Mueller, F. What can HCI learn from sexual consent? A Feminist Process of Embodied Consent for Interactions with Emerging Technologies. CHI 2021. Long paper. ACM
Khot, R. A., Hjorth, L., Mueller, F. Shelfie: A Framework for Designing Material Representations of Physical Activity Data. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 14, May 2020. 1-52. Presented at CHI 2021. ACM.
Byrne, R., Marshall, J., Mueller, F. Designing Digital Vertigo Experiences. TOCHI. ACM Transactions on Computer-Human Interactions, Vol. 27, No. 3, Article 19, May 2020. 1-30. Presented at CHI 2021. ACM.
Deng, J., Olivier, P., Mueller, F. Design of Cyber Food: Beginning to Understand Food as Computational Artifact. CHI 2021. Late-breaking work. ACM.
Li, X., Chen, Y., Patibanda, R., Mueller, F. vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality. CHI 2021. Interactivity. ACM
Semertzidis, N., Scary, M., Fang, X., Wang, X., Patibanda, R., Andres, J., Strohmeier, P., Kunze, K., Lopes, P., Zambetta, F., Mueller, F. SIGHInt: Special Interest Group for Human-Computer Integration. CHI 2021. Special Interest Group (SIG). ACM
Peng, V. Wigglears: Wiggle your ears with your emotions. CHI 2021. Student Game Competition. ACM
Silvester, T. Playing with Drones: Towards understanding the design of drone-based pervasive play. CHI 2021. Student Game Competition. ACM
Deng, J., Wang, Y., Velasco, C., Bertran, F., Comber, R., Obrist, M., Isbister, K., Spence, C., Mueller, F. The Future of Human-Food Interaction. CHI 2021. Workshop (organizing). ACM
Danry, V., Pataranutaporn, P., Horowitz, A., Strohmeier, P., Andres, J., Patibanda, R., Li, Z., Semertzidis, N., Nakamura, T., Nishida, J., Lopes, P., Leon, F., Won, A., Svanaes, D., Mueller, F., Maes, P., Leigh, S. Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation. CHI 2021. Workshop (organizing). ACM
van Rheden, V., Grah, T., Meschtscherjakov, A., Patibanda, R., Liu, W., Daiber, F., van den Hoven, E., Mueller, F. Out of Your Mind!? Embodied Interaction in Sports. CHI 2021. Workshop (organizing). ACM
Josh has received a SIGCHI Outstanding Dissertation Award. There are only 3 recipients for the best HCI PhD thesis, so this is an outstanding achievement! Congratulations Josh, well deserved!
Josh Andres’ dissertation (Integrated Exertion – Understanding the Design of Human–Computer Integration in an Exertion Context) helps to move human-computer “interaction” to human-computer “integration” by considering the active human body in a user-computer partnership. Josh used design research to investigate how to integrate computational machinery with the active human body to extend the user’s abilities. He exemplified this by designing three eBikes that use three different data types, motion, traffic lights, and EEG (electroencephalography) to integrate with the exerting user and make cycling safer and more engaging.
This research is timely and increasingly ethically important, as integrations between users and computers are gaining potency through technological advances that allow the user and computer to work together more tightly. His work can guide interaction designers on how to, and in an inclusive manner, amplify a person’s sensations of their abilities in an exertion context to create “superpower”, “co-operative” and “symbiotic” human-computer partnerships.
Josh undertook his PhD at the Exertion Games Lab in Melbourne, Australia, with support from Monash University, IBM Research Australia, and RMIT University, and it was co-supervised by Florian’ Floyd’ Mueller, Jürg von Känel and Jonathan Duckworth.
Please join us for the following 3 workshops at CHI 2021:
Human-Food Interaction
Cyborgs
Outdoor Sports
Josh Andres has successfully completed all requirements for his PhD, congratulations!
Josh contributed a novel understanding of how to integrate humans and computational machines via designing better eBikes.
He moves human-computer “interaction” to “integration”, where the computational machine and the human body become active partners. Using design research, he developed three eBikes (controlled by motion, traffic light and EEG data) to demonstrate how his “integration framework” can facilitate more engaging, healthier and safer user experiences.
Andres, J. Integrated Exertion – Understanding the Design of Human–Computer Integration in an Exertion Context. Doctor of Philosophy (PhD) thesis. RMIT University. 2020.
We received a Best Paper Award at CHI PLAY 2020!
This paper received the perfect score of 4x 5.0 from reviewers and was awarded a Best Paper Award:
Matjeka, L., Mueller, F. Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of “Playing a Game”. CHI PLAY 2020. Long paper. ACM. 1-13. Talk video. BEST PAPER AWARD.
We are presenting the following works at CHI PLAY 2020:
Matjeka, L., Mueller, F. Designing for Bodily Play Experiences Based on Danish Linguistic Connotations of “Playing a Game”. CHI PLAY 2020. Long paper. ACM. 1-13. Talk video.
Sargeant, B., Dwyer, J., Mueller, F. Designing for Virtual Touch: A Real-Time Co-Created Online Art Experience. CHI PLAY 2020. Rapid Communication. ACM. 1-6. Video.
Zhuying’s ingestible game InsideOut was featured on TV today! It was on Channel 7’s House of Wellness, 6 minutes long:
Betty and Justin won a Good Design Award!
This is an excellent recognition for Betty and Justin’s [ i miss your touch ] work that deals with loneliness during Covid-19. The award details are here, and press release here, congratulations!
We have an internship opportunity to work on interactive food:
Details for candidates (need to be an Australian undergraduate student): https://www.monash.edu/study/fees-scholarships/scholarships/summer-winter/view/_nocache?area=1-Faculty%20of%20Information%20Technology
Please contact us if you have any questions!
We discussed our ingestible game InsideOut on the radio today:
ABC Radio North West Queensland 17 August 2020