We presented our 2 papers, Student Game Competition, Work-in-Progress and Spotlight submission at CHI PLAY’17 in Amsterdam! Here is a photo of Zhuying and Felix presenting their latest “Guts” game, for which they designed their own T-Shirts.
In this five-day event, participants will learn about significant game design concepts, game mechanics, and techniques that are increasingly used in modern game development and game design research. There will be a strong focus on developing skills through practical sessions, which will give students direct experience in building and studying games and most importantly they will “learn about fun by having fun”.
The deadline for applying to this exciting summer school: 30th August 2017.
* We are keeping the call open even past the mentioned deadline but If you are coming from outside Australia and require a visa, then it would be easier for everyone if you submit your proposal/expression of interest by the deadline.
Please join us to celebrate our presentation of The Playground with an artist’s talk by Dr Betty Sargeant and Justin Dwyer on Thursday 17 August 2017 at 6pm at 101 Barkly Street, Ararat.
The Playground, by Dr Betty Sargeant and Justin Dwyer with Professor Florian ‘Floyd’ Mueller, features a co-created sculpture, interactive projection mapping and public participation. Small sculptural pieces will be hidden around Ararat’s main street. To find a piece, the public engage in a treasure hunt, following clues on a printed map or released on social media. When they find a piece they can bring it to the exhibition space and connect it onto a sculptural frame. The Playground physically engages the public with public spaces and personalises the experience of art and technology.
You are invited to experiment with taking close-up photos of brightly coloured textures, lights and material surfaces (not faces or figurative images please!) then upload your photo/s (in landscape format) to The Playground Facebook Page: https://www.facebook.com/ThePlaygroundArt
These photos will be projected onto The Playground sculpture in a very unexpected way.
Betty and Justin are presenting the Playground! The Playground is an interactive media art project that features a co-designed sculpture, interactive projection mapping and public participation. A prototype of The Playground was exhibited at Melbourne Knowledge Week 2017 (State Library of Victoria), where we ran a week of play, creative technologies and art activities. During Melbourne Knowledge Week sculptural pieces were hidden around the State Library of Victoria. The public was invited to find these small sculptural pieces, bring them into the Festival Hub and connect them onto a central sculpture.
The Playground‘s next exhibition will be at 101 Barkly Street, Ararat, Australia, 12-20 August, 2017. This event will feature workshops and an interactive prototype presentation
The public can also connect their small sculptural piece onto the large central sculpture. All photos that have been uploaded by the public will be projection mapped onto the central sculpture.
Through The Playground we seek to personalise audience’s experience of art and technology.
Our Edipulse work on combining chocolate 3D printing with quantified self thinking to facilitate playful body-focused experiences has been picked up by the press as a result of Rohit’s presentation at CHI:
Peter Arnold won the CHI Student Game Competition, category “Innovative Interface”, at CHI’17 in Denver, CO, USA! He was already a finalist, and presented his game over two days to a set of 6 international judges and thousands of conference attendees.
Acceptance rate for the competition was 39%. Congratulations Peter!
This work explores edible interactions in a Virtual Reality game, highlighting how replacing sensory input in VR offers unique playful social experiences through the other senses. Results from this work can facilitate novel playful digital eating experiences and inform the teaching of what it means to eat well.