Workshop: HCI and Sports at CHI 2014
April 27th 2014. Details here.
Sports and physical activity is an area where consumer technology is developing rapidly with GPS watches, heart rate monitors, and apps such as Runkeeper and Endomondo as the most common examples.
Following the overall trend of research in exercise, motivation, and well-being the CHI community is beginning to engage with sports and sports technology. We believe that HCI has important contributions to make in the design and user experience of future sports technology. Moreover, we believe that the HCI discipline will benefit from engaging with sports which present excellent examples of complex and variable settings where traditional interaction models are not sufficient.
The workshop focuses on, but is not limited to, four themes: Bodily control and awareness, Sports motivation and fun, Pain and discomfort, and Current use and UX of existing commercial sports technology. System development, user studies, ethnographic work, as well as work on methods for HCI and sports are welcome contributions.
The goal of the workshop is to form a community around sports and HCI and start a discussion on how HCI can contribute to sports and vice versa.
Perttu Hämäläinen & Raine Kajastila, Mixed reality empowerment for enhancing physical exercise
Nadine Dittert, DYI: Potentials of self-made sports gadgets
John P. Williams, A New Kind of Gaming Experience
Pascal Lesser, Frederic Kerber, Dominic Gottwalles, Nico Herbig, André Zenner, Antonio Krüger, Crowd-Generated Outdoor Fitness Exercises
Rouien Zarin, A Better You: Using wearable sensing to improve Activity Performance
Cosmin Munteanu, Trevor Pardy, Look at Me Coach: A Trainer’s Critique of Mobile Apps for Weight Training
Josh Andres, Florian ‘Floyd’ Mueller, The Lights Track
Mark Resnick, Motivating Sports and Fitness through Customized Gamification
Janko Timmerman, Susanne Boll, Wilko Heuten, Heart-Rate Displays: Concrete or Abstract?
Lindsay Grace, Andrew Heldt, Brian Hunt, Peter Jamieson, Patrick Shine, Michael Paige, Getting Positional Play Data – It’s, likely, in the crowd
Uichin Lee, Miri Moon, Taiwoo Park, Inseok Hwang, Woohyuk Choi, Sungjune Kang, Junehwa Song, HCI in the Pool: A Case for Swimming
Mads Möller Jensen, Interaction on the run
Florian Daiber, Felix Kosmalla, Markus Löchtefeld, Sven Gehring, Antonio Krüger,Handheld Augmented Reality for Collaborative Boulder Training
Mattias Jacobsson, Sports on the Fringe: Running in Darkness
Tom Giraud, Focone Florian, Brice Isableu, Jean-Claude Martin, Virginie Demulier,Toward and Expressive Virtual Coach: Fitness Movement in Emotional and Motivational Contexts
Craig Stewart, Penny Traitor, Don’t Bug me Now – Designing a Training Aid for Roller Derby
Pawel Wozniak, Kristina Knaving, Running en masse: Supporting Large Scale Amateur Sports Events
Joanna Bergström-Lehtovirta, Flexible Interactions: Effects on Sensory and Motor allocations
Stina Nylander, Mobile Life@SICS, Sweden
Jakob Tholander, Mobile Life@Stockholm University, Sweden
Florian ‘Floyd’ Mueller, Exertion Games Lab, RMIT University, Melbourne, Australia
Joe Marshall, University of Nottingham, Nottingham, UK