Floyd spoke about the Future of Play and his Design Jam at the Queen Victoria Museum and Art Gallery Launceston as part of CUSP-Designing Into the Next Decade and Science Week with Polly McGee on ABC Tasmania:
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Floyd spoke about the Future of Play and his Design Jam at the Queen Victoria Museum and Art Gallery Launceston as part of CUSP-Designing Into the Next Decade and Science Week with Polly McGee on ABC Tasmania:
In addition to the extensive media coverage Rohit received with his research, he is now also featured on the RMIT frontpage with his 3D printed chocolate work, which links to the full article: http://www.rmit.edu.au/news/all-news/2015/july/chocolate-a-sweet-treat-to-make-us-work-up-a-sweat/
Here are our CHI’15 talks (in temporal order):
Curmi, F., Whittle, J., Ferrario, M.A., Mueller, F. Crowdsourcing Synchronous Spectator Support: (go on, go on, you’re the best)n-1. CHI 2015
Jensen, M.M., Rasmussen, M.K., Gronbaek, K., Mueller, F. Keepin’ it Real: Challenges when Designing Sports-Training Games. CHI 2015
Mueller, F., Muirhead, M. Jogging with a quadcopter. CHI 2015
Khot, R., Lee, J., Hjort, L., Aggarwal, D., Mueller, F. TastyBeats: Designing Palatable Representations of Physical Activity. CHI 2015. BEST PAPER HONORABLE MENTION
We, the Exertion Games Lab (exertiongameslab.org) at RMIT University (Royal Melbourne Institute of Technology, rmit.edu.au) in Melbourne, Australia, are seeking exceptional PhD candidates to research the
future of human-computer interaction (HCI) in terms of digital play, we call it player-computer interaction.
The Exertion Games Lab offers candidates an
interdisciplinary design studio environment, with an excellent track record in publishing at high-quality venues such as CHI (see our publication page). The candidates will learn a variety of skills, be extremely creative as well as technical. Prior research experience (with publications) is desirable and so are hardware prototyping abilities (Arduino, etc.) and programming skills. We are looking at potential for creativity, excellence and drive.
We are interested in the following PhD topics:
* Flying robotic play companions: The candidate will prototype interactive sports systems with flying robotic companions and study their use in order to understand what designers can learn from designing interactive systems with quadcopters to support physical exertion. These projects will utilize the lab’s Qualisys motion capture system, the Xsens capture suit and crazyflie mini quadcopters. A passion for robotics including hard- and software design for quadcopters and motion capture is desirable.
* Extreme sports: The candidate will prototype extreme sports systems and study their use in order to understand what designers can learn from extreme sports activities when it comes to designing interactive systems. An interest and experience with extreme sports, and hardware prototyping is desirable.
Entry requirements:
You will need to have a three-year Bachelor and a Master’s degree. Typical backgrounds are human-computer interaction, game design, interaction design,computer science, industrial design, electrical engineering, human movement, sports science, performing and media arts but we are curious to hear what you can contribute. All nationalities are encouraged to apply. The PhDs in the Exertion Games Lab take 3 years. All applicants will need to apply for and be accepted to the PhD program in Media and Communication at RMIT University, see http://www.rmit.edu.au/
Deadline 1 May 2015.
First, applicants will apply with an expression of interest to the email below. The candidate will then need to apply to the RMIT University admissions office also by 1 May 2015. This two-step process ensures that we are able to endorse your application.
The Exertion Games Lab is a new lab that researches the future of gaming and play in order to understand how to design better interactive experiences. Our research is focused on the merging of play, technology and the active human body, drawing from research streams such as interaction design, human-computer interaction and computer games research.
The culture in the Exertion Games Lab is one of interdisciplinary work. At the Exertion Games Lab, we do not just philosophize and write about the future, we actively invent it. We emphasize the development of working prototypes in order to fully understand what play is, why we play, and how we will play in the future. We do this because we believe playing and gaming is a fundamental part of what makes us humans who we are, and an understanding of this brings us closer to our vision of a better world filled with interactive technologies that support human values.
Please submit your application (CV, research interest corresponding to topics above (best in the form of a paper incl. references), transcript of latest academic results and portfolio URL) by email to Florian ‘Floyd’ Mueller (exertiongameslab at rmit.edu.au) with subject line “APPLICATION”.
We are also at CHI’15 in Seoul if you want to talk to us.
Thanks,
The Exertion Games Lab
http://exertiongameslab.org/
* We should also mention that you will be doing your PhD right in the heart of the world’s most livable city, Melbourne: http://www.onlymelbourne.com.
We are again organizing a Special Interest Group (SIG) at CHI’15 in Seoul: “Understanding Sports-HCI by Going Jogging at CHI“. In keeping with this fun theme, we will be jogging around the conference venue while we discuss interactive technology and sports. We invite you to bring your running gear with you (and any tech like jogging apps, sportswatches, your own prototype, …) and we meet on
Wednesday, 22 Apr, 16:00 in front of room 318A (where you can leave your bags) and jog from there. We have done this twice in the past and everyone involved seemed to have enjoyed this “alternative” format of a SIG while getting some exercise at CHI.
We’ll be running for approx. 30min and we have plans to accommodate those who want to jog slow/fast/further/not that long etc. All jogging levels will be catered for!
Abstract:
More and more technologies are emerging that aim to support sports activities, for example there are jogging apps, cycling computers and quadcopters for sportspeople to videorecord their actions. These new technologies appear to become more and more popular, yet interaction design knowledge how to support the associated exertion experiences is still limited. In order to bring practitioners and academics interested in sports-HCI together and examine the topic “in the wild”, we propose to go outside and jog around the CHI venue while using and discussing some of these new technologies. The goal is to investigate and shape the future of the field of sports-HCI.
PDF submission:
Understanding Sports-HCI by Going Jogging at CHI
We will be presenting 4 long papers at CHI’15 in Seoul, Korea, including an Honorable Mention for Best Paper, marking the top 5% of all papers, congratulations Rohit and team! We will also present a Work-in-Progress, an Interactivity exhibit, and a Special Interest Group:
Khot, R., Lee, J., Hjort, L., Aggarwal, D., Mueller, F. TastyBeats: Designing Palatable Representations of Physical Activity. CHI 2015. Long paper. 10 pages. BEST PAPER HONORABLE MENTION
Mueller, F., Muirhead, M. Jogging with a quadcopter. CHI 2015. Long paper. 10 pages.
Jensen, M.M., Rasmussen, M.K., Gronbaek, K., Mueller, F. Keepin’ it Real: Challenges when Designing Sports-Training Games. CHI 2015. Long paper. 10 pages.
Curmi, F., Whittle, J., Ferrario, M.A., Mueller, F. Crowdsourcing Synchronous Spectator Support: (go on, go on, you’re the best)n-1. CHI 2015. Long paper. 10 pages
Khot, R., Pennings, R., and Mueller, F. EdiPulse: Supporting Physical Activity with Chocolate Printed Messages. CHI 2015. Work in Progress. 6 pages.
Khot, R., Pennings, R., and Mueller, F. EdiPulse: Turning Physical Activity Into Chocolates. CHI 2015. Interactivity. 4 pages
Mueller, F., Khot, R.A., Marshall, J., Nylander, S., Tholander, J. Understanding Sports-HCI by Going Jogging at CHI. CHI 2015. SIG Special Interest Group (organizing). 4 pages
We are offering a workshop at the 6th International UBI Summer School 2015 in Oulu, Finland, based on the excellent results from last year: Floyd and Rich are organizing a workshop on “Designing Games for the Body”:
“The annual international UBI Summer Schools provide young researchers and professionals with an opportunity to gain hands on experience and insight on selected topics on the multidisciplinary fields of ubiquitous computing and urban informatics under the tutelage of distinguished experts.”
It builds on our workshop from last year that received a perfect 5.0 score from all participants; it also resulted in 2 papers at CHI PLAY written by the students. Deadline for applications is 29 May 2015: http://www.ubioulu.fi/en/UBISS2015
Rohit received a prestigious IBM PhD Fellowship, an outstanding achievement!
The IBM PhD Fellowship is extremely competitive, and Rohit received one out of the two in Australia. The Fellowship comes with the opportunity to conduct an internship with IBM, which Rohit already started: he is working on integrating his PhD work with the research IBM is doing while teaching them about his findings. Congratulations Rohit!
Rohit and Jeewon presented their work at TEI’15 at Stanford, USA, it was a great show, congratulations! Floyd was co-chair of the technical program, introducing a best paper award to grow the community.
Khot, R., Lee, J., Hjorth, L. and Mueller, F. TastyBeats: Celebrating Heart Rate Data with a Drinkable Spectacle. TEI 2015. Long paper. 4 pages.
There are two new articles in the interactions magazine that highlight the great work that came out of the workshop at CHI last year, congratulations Mads who did an excellent job there:
Nylander, S., Tholander, J., Mueller, F., Marshall, J. HCI and Sports. Interactions. Volume 22 Issue 2, March + April 2015. 30-31.
Jensen, M.M., Rasmussen, M.K., Mueller, F., Gronbaek, K. Designing training games for soccer. Interactions. Volume 22 Issue 2, March + April 2015. 36-39.
2 new journal articles appeared in the “Games for Health” journal, especially the first one summarizes a lot of the work coming out of the lab directly; congratulations David and Rohit for their involvement:
Mueller, F., Altimira, D. and Khot, R.A. Reflections on the Design of Exertion Games. Games for Health Journal. Liebert, 4(1), p.3-7.
Straker, L.M., Fenner, A.A., Howie, E.K., Feltz, D.L., Gray, C.M., Lu, A.S., Mueller, F., Simons, M. and Barnett, L.M. Efficient and Effective Change Principles in Active Videogames. Games for Health Journal. Liebert, 4(1), p43-52.
There are several great publication successes to report. They occurred at the end of last year, so the announcement comes in a batch, but nevertheless congratulations to everyone involved! Mads presented at OzCHI in Newcastle, Australia, Jayden at CHI PLAY in Toronto, Canada (with Rich also having a co-authored paper there), Rich presented at ICEC and so did Will at IE (Interactive Entertainment) in Sydney, and David from HitlabNZ presented our collaborative paper at ACE (Advances in Computer Entertainment Technology) in Funchal, Madeira. Well done everyone!
Altimira, D., Mueller, F., Lee, G., Clarke, J., Billinghurst, M. Towards Understanding Balancing in Exertion Games. ACE 2014. Long paper. 8 pages.
Goddard, W., Byrne, R. and Mueller, F. Playful Game Jams: Guidelines for Designed Outcomes. Interactive Entertainment 2014. Long paper. 10 pages.
Byrne, R., Mueller, F. 2014. Designing Digital Climbing Experiences through Understanding Rock Climbing Motivation. Entertainment Computing – ICEC 2014, Springer. Long paper. 92-99.
Finnegan, D.J., Velloso, E., Mitchell, R., Mueller, F., Byrne, R. Reindeer & Wolves: Exploring Sensory Deprivation in Multiplayer Digital Bodily Play. CHI PLAY 2014. Work-in-Progress. 411-412.
Garner, J., Wood, G., Danilovic, S., Hammer, J., Mueller, F. intangle: Exploring Interpersonal Bodily Interactions through Sharing Controllers. CHI PLAY 2014. Work-in-Progress. 413-414.
Jensen, M.M. and Mueller, F. Running with technology: Where are we heading? OzCHI 2014. Long paper. 527-530
We have a new publication:
Rowe-Roberts, D., Cercos, R. and Mueller, F. Preliminary results from a study of the impact of digital activity trackers on health risk status. Studies in health technology and informatics. Investing in E-Health: People, Knowledge and Technology for a Healthy Future. 204. (2014), 143-148.
We are presenting a work-in-progress submission at UIST’14:
Mueller, F., Muirhead, M. Understanding the Design of a Jogging Companion. 2014. ACM Conference on User Interface Systems and Technology (UIST). Work-in-Progress. ACM, 81-82.
The Exertion Games Lab (exertiongameslab.org) at RMIT University (Royal Melbourne Institute of Technology, rmit.edu.au) in Melbourne, Australia, is seeking exceptional PhD candidates to research the future of digital play.
The Exertion Games Lab is looking for candidates who value an
interdisciplinary design studio environment. You will be highly
motivated, willing to learn a variety of skills, extremely creative as
well as technical, and also have highly developed analytical and
communicative skills. Prior research experience (publications, etc.)
is desirable and so are hardware prototyping abilities (Arduino, etc.)
and programming skills. We are looking at potential for creativity,
excellence and drive.
We are interested in the following PhD topics:
* Digital Water Play: The candidate will prototype three digital water
play systems and examine users’ interactions to derive an
understanding of digital technology’s opportunities to facilitate
novel bodily water play interactions in surfing, SCUBA diving and
pools. An interest and experience with water activities, interactive
technology, hardware prototyping (including actuators) and aquatic
culture is required. This project will be undertaken with Dr. Florian
‘Floyd’ Mueller & Dr. Sarah Jane Pell (www.sarahjanepell.com)
* Flying robotic play companions: The candidate will prototype three
interactive sports systems with flying robotic companions and study
their use in order to understand what designers can learn from
designing interactive systems with quadcopters to support physical
exertion. These projects will utilize the lab’s Qualisys motion
capture system, the Xsens capture suit and crazyflie mini quadcopters.
A passion for robotics including hard- and software design for
quadcopters, motion capture and an understanding of sports-related
theory is required.
* Extreme sports: The candidate will prototype three interactive
extreme sports systems and study their use in order to understand what
designers can learn from extreme sports activities when it comes to
designing interactive systems. We envisage skydiving, wingsuit and
kiteboarding but will be also inspired by the candidate’s experience.
An interest and experience with extreme sports, hardware prototyping
and extreme sport culture is required.
* Sex toys: The candidate will contribute an understanding of the
potential of interactive technology to support bodily play, in
particular bodily sexual play, by designing and studying the use of
three novel prototypes to contribute towards our understanding of
bodily play. An interest and experience with bodily interaction design
and hardware prototyping is required.
Entry requirements:
You will need to have a three-year Bachelor and a Master’s degree.
Typical backgrounds are game design, interaction design,
human-computer interaction, computer science, industrial design,
electrical engineering, human movement, sports science, performing and
media arts but we are curious to hear what you can contribute. All
nationalities are encouraged to apply. The PhDs in the Exertion Games
Lab take 3 years. All applicants will need to apply for and be
accepted to the PhD program in Media and Communication at RMIT
University, see www.rmit.edu.au/
http://www.rmit.edu.au/browse;
March 2015. All positions are supervised by Florian ‘Floyd’ Mueller
(Digital Water Play together with Sarah Jane Pell) and will conclude
with a thesis. Scholarships are available according to the Australian
Postgraduate Award rate of approx. AUD 25,000 per year and the
Exertion Games Lab also provides a Macbook Air with 27” display. The
Exertion Games Lab also hosts weekly presentation, writing and reading
group activities to support the candidate. We are also offering space
to research and design in an open plan lab environment in the Design
Hub, Australia’s newest interdisciplinary design research centre at
RMIT University.
Expression of interest: 15 Oct 2014.
First, applicants will apply with an expression of interest by the
date above to the email below. After the internal interview with the
Exertion Games Lab, the candidate will need to apply to the general
RMIT University admissions office by 31 Oct 2014. This two-step
process ensures that we are able to endorse your application.
The Exertion Games Lab is a new lab that researches the future of
gaming and play in order to understand how to design better interactive
experiences. Our research is focused on the merging of play,
technology and the active human
body, drawing from research streams such as interaction design, human-
computer interaction and computer games research.
The culture in the Exertion Games Lab is one of interdisciplinary
work. At the Exertion Games Lab, we do not just philosophize and write
about the future, we actively invent it. We emphasize the development
of working prototypes in order to fully understand what play is, why
we play, and how we will play in the future. We do this because we
believe playing and gaming is a fundamental part of what makes us
humans who we are, and an understanding of this brings us closer to
our vision of a better world filled with interactive technologies that
support human values.
Please submit your application (CV, brief research outline
corresponding to position number (in the form of a paper incl.
references), transcript of latest academic results and portfolio URL)
by email to Florian ‘Floyd’ Mueller (exertiongameslab at
rmit.edu.au).
Looking forward to reading your applications!
Thanks,
The Exertion Games Lab
http://exertiongameslab.org/
* We should also mention that you will be doing your PhD right in the
heart of the world’s most livable city, Melbourne:
http://www.onlymelbourne.com.
RMIT University, School of Media & Communications (Royal Melbourne Institute of Technology (rmit.edu.au), in Melbourne, Australia is seeking an exceptional PhD candidate to research Extreme Performance.
We are again on the RMIT landing page with our successes at CHI’14 and DIS’14, in the News section, well done everyone!
http://www.rmit.edu.au/browse;ID=gvx1yvlxc5a1