RMIT University, Melbourne, Australia
Nov 10 – 14, 2017
AUG
Please join us to celebrate our presentation of The Playground with an artist’s talk by Dr Betty Sargeant and Justin Dwyer on Thursday 17 August 2017 at 6pm at 101 Barkly Street, Ararat.
The Playground, by Dr Betty Sargeant and Justin Dwyer with Professor Florian ‘Floyd’ Mueller, features a co-created sculpture, interactive projection mapping and public participation. Small sculptural pieces will be hidden around Ararat’s main street. To find a piece, the public engage in a treasure hunt, following clues on a printed map or released on social media. When they find a piece they can bring it to the exhibition space and connect it onto a sculptural frame. The Playground physically engages the public with public spaces and personalises the experience of art and technology.
You are invited to experiment with taking close-up photos of brightly coloured textures, lights and material surfaces (not faces or figurative images please!) then upload your photo/s (in landscape format) to The Playground Facebook Page: https://www.facebook.com/
These photos will be projected onto The Playground sculpture in a very unexpected way.
The project is supported by Ararat Rural City Council, Creative Victoria,RMIT University, Exertion Games Lab and First National Real Estate Ararat
There is now a video of The Playground:
Betty Sargeant ~ Original Concept + Creative Director
Justin Dwyer ~ Creative Director
Florian ‘Floyd” Mueller ~ Project Advisor
The development of The Playground was supported by:
Creative Victoria through Touring Victoria
Exertion Games Lab, Centre for Game Design Research, RMIT University
Betty and Justin are presenting the Playground! The Playground is an interactive media art project that features a co-designed sculpture, interactive projection mapping and public participation. A prototype of The Playground was exhibited at Melbourne Knowledge Week 2017 (State Library of Victoria), where we ran a week of play, creative technologies and art activities. During Melbourne Knowledge Week sculptural pieces were hidden around the State Library of Victoria. The public was invited to find these small sculptural pieces, bring them into the Festival Hub and connect them onto a central sculpture.
The Playground‘s next exhibition will be at 101 Barkly Street, Ararat, Australia, 12-20 August, 2017. This event will feature workshops and an interactive prototype presentation
The public can also connect their small sculptural piece onto the large central sculpture. All photos that have been uploaded by the public will be projection mapped onto the central sculpture.
Through The Playground we seek to personalise audience’s experience of art and technology.
We will present two full papers at CHI PLAY’17:
Patibanda, R., Mueller, F., Leskovsek, M., Duckworth, J. Life Tree: Understanding the Design of Breathing Exercise Games. CHI PLAY 2017. Long paper. 13 pages.
Mueller, F., Tan, C., Byrne, R., Jones, M. 13 Game Lenses for Designing Diverse Interactive Jogging Systems. CHI PLAY 2017. Long paper. 14 pages.
Marco has a new journal article published: Tamassia, M., Zambetta, F., Raffe, W., Mueller, F. and Li, X. Learning Options from Demonstrations: A Pac-Man Case Study. IEEE Transactions on Computational Intelligence and AI in Games. Volume PP, Issue 99, 2017, 1-7.
Our TOCHI (ACM Transactions on Computer-Human Interaction) has been published:
Mueller, F., Gibbs, M.R., Vetere, F. and Edge, D. Designing for Bodily Interplay in Social Exertion Games. ACM Transactions on Computer-Human Interaction. Volume 24, Issue 3, 2017, 1-41.
Our Edipulse work on combining chocolate 3D printing with quantified self thinking to facilitate playful body-focused experiences has been picked up by the press as a result of Rohit’s presentation at CHI:
Our talks at CHI’17 in Denver, CO, USA are now available online:
Khot, R., Aggarwal, D., Pennings, R., Hjorth, L. & Mueller, F. EdiPulse: Investigating a Playful Approach to Self-monitoring through 3D printed Chocolate Treats. CHI 2017. Long Paper. 15 pages.
Arnold, P. You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game. CHI 2017. Student Game Competition. 4 pages. WINNER
Mueller, F., Young, D. Five Lenses for Designing Exertion Experiences. CHI 2017. Long paper. 15 pages
Mueller, F., Khot, R.A., Gerling, K. and Mandryk, R. Exertion Games. Foundations and Trends Human–Computer Interaction 10, 1 (2017), 1-86. (presented at special Foundations and Trends session at CHI’17)
Peter Arnold won the CHI Student Game Competition, category “Innovative Interface”, at CHI’17 in Denver, CO, USA! He was already a finalist, and presented his game over two days to a set of 6 international judges and thousands of conference attendees.
Acceptance rate for the competition was 39%. Congratulations Peter!
This work explores edible interactions in a Virtual Reality game, highlighting how replacing sensory input in VR offers unique playful social experiences through the other senses. Results from this work can facilitate novel playful digital eating experiences and inform the teaching of what it means to eat well.
Thank you to Alex Joseski for the video work.
If you are packing for CHI, here is your chance to bring your running shoes for another “Jogging at CHI” event!
(where you can leave your bags) and jog from there. So bring your runners, either get changed at your hotel during the break before or use the toilets next to the room, we’ll leave shortly after for a run around the venue outside. We have done this four times in the past and everyone involved seemed to have enjoyed this “alternative” format of talking HCI and sports while getting some exercise at CHI.
We’ll be running for approx. 30min and we have plans to accommodate those who want to jog slower/faster/further/not that long etc. All jogging levels will be catered for! The goal is to actively shape the future of the field of sports-HCI.
Unfortunately, this year our request to make it a SIG and therefore official part of the program was rejected due to it “creating an insurance liability for ACM”. Therefore we point out that this is not an official CHI event and hope that you enjoy it regardless of ACM endorsement.
We will show the following works at CHI’17 in Denver, CO, USA:
Khot, R., Aggarwal, D., Pennings, R., Hjorth, L. & Mueller, F. EdiPulse: Investigating a Playful Approach to Self-monitoring through 3D printed Chocolate Treats. CHI 2017. Long Paper. 15 pages.
Mueller, F., Young, D. Five Lenses for Designing Exertion Experiences. CHI 2017. Long paper. 15 pages
Dolejšová, M., Kera, D., Storni, C., Khot, R.A., Clement, I.J., Kishor, P. & Pavelka, I. (2017). Digital Health and Self-experimentation. CHI 2017. Workshop (organizing). Workshop page. 8 pages.
Höök, K., Hummels, C., Isbister, K., Lim, Y., Jonsson, M., Marti, P., Márquez Segura, E., Mueller, F., Petersen, M., Sanches, P., Schiphorst, T., Ståhl, A., Svanæs, D., Trotto, A. Soma-Based Design Theory. CHI 2017. Workshop (organizing). Workshop page. 8 pages.
Khot, R., Lupton, D., Dolejšová, M., Mueller, F. The Future of Food In the Digital Realm. CHI 2017. Special Interest Group (SIG). 4 pages.
Arnold, P. You Better Eat to Survive! Exploring Edible Interactions in a Virtual Reality Game. CHI 2017. Student Game Competition. 4 pages.
Mueller, F., Khot, R.A., Gerling, K. and Mandryk, R. Exertion Games. Foundations and Trends Human–Computer Interaction 10, 1 (2017), 1-86. (presented at special Foundations and Trends session at CHI’17)
(unofficial:) Mueller, F., Khot, R., Marshall, J., Tholander, J., Nylander, S. Jogging at CHI. CHI 2017. Jogging around the conference venue, Wed 17:50, starting outside 301.
Our “Foundations and Trends in HCI” article is now online for download:
Mueller, F., Khot, R.A., Gerling, K. and Mandryk, R. Exertion Games. Foundations and Trends Human–Computer Interaction 10, 1 (2017), 1-86
Our Dagstuhl proposal was accepted, and we therefore will present a seminar from Sep 24-Sep 29 at Dagstuhl in Germany on the topic of Body-Centric Computing with Steve Benford, Kia Höök and Dag Svanaes.
Florian ‘Floyd’ Mueller is the starting speaker at the Power of Play Symposium at the University of Twente, the Netherlands. His talk starts at 3pm on Fri, 24th of March 2017, entitled “The Power of Bodily Play”.
Florian ‘Floyd’ Mueller is speaking at the Australasian Fire and Emergency Service Authorities Council on the topic of games and learning as part of their Learning and Development initiative on the 9 March 11.30 for 75 minutes.
This week we have Prof. Sergiu Dascalu, University of Nevada, visiting, he is a colleague of Prof. Eelke Folmer who spent his sabbatical with us not so long ago; welcome Sergiu! (Thanks Sarah for the picture!)