The Exertion Games Lab has a new poster! Thanks to Jonathan Marques and Tim Jeffs, who did a wonderful job. Josh, Chad and Harry already used it to display the many projects at the last conference they exhibited at.
FEB
The Exertion Games Lab has a new poster! Thanks to Jonathan Marques and Tim Jeffs, who did a wonderful job. Josh, Chad and Harry already used it to display the many projects at the last conference they exhibited at.
Chad, Josh and Harry are exhibiting Bubble Popper at the Victorian Physical & Health Education Conference on 17 Feb 2012 at the Melbourne Cricket Ground, Australia.
Inger Mewburn from the Thesis Whisperer gave a great workshop in the Exertion Games Lab today on
How to write a journal article in 7 days
All the material and references from the workshop are here:
http://prezi.com/1dzjvzsq9jxp/write-that-journal-article-in-7-days-revised/
Eberhard Graether has finished his 3-month internship with us at the XGL and will be heading back to Austria in a few days. In the short period he was here, he became an integral part of the ‘exertion gang’ and we will miss his witty and ever-critical attitude.
To commemorate his presence in this lab, we took this group photo last Friday, in poses not uncommon to the lab:
We wish Eberhard all the best and hope he will keep on developing exciting game concepts, exertion-based or otherwise!
Florian ‘Floyd’ Mueller’s Jogging over a Distance appeared in the Interactions magazine‘s “Demo Hour” section. Click on the image to read.
Floyd gave a great overview of the Exertion Games Lab’s vision at Pause Fest in Melbourne Central last month. Chad and Josh also play and demo the lab’s games in the video. Pause Fest was a great experience for everyone in the lab and a great opportunity for the public to see and try the demos.
Our very own Josh Platt has recently been awarded first prize for the iPad app “eMod” that was made for the Future Proofing Schools competition. The app was made in Unity in just 11 days! Congratulations!
http://www.msdincubator.com/fps/competition/content/winners-future-proofing-schools-competition-0
Giselle Rosman has kindly posted up Florian ‘Floyd’ Mueller’s speech from the IGDA (International Game Developers Association) Melbourne Exertion Games special on the IGDA Melbourne website. The recording was done by Joel from Mnemonic Audio, so big thanks to him!
Venue: Exertion Games LabRMIT City Campus
Building 9, Level 1, Room 27
Bowen St, Melbourne, VIC, 3000Open Dates: 17-20 November 2011, 10am-5pmLaunch Night: 17 November 2011, 7pm
On Thursday, 10 Nov 2011, the Exertion Games Lab proudly hosted a pizza-catered talk on Tangible Play by the brilliant Elise van den Hoven, which also marked the final day of her visit to the lab. We thank her for all the hard work she put in and all the insights she provided to each one of the projects in the lab. By having visiting researchers spending their sabbaticals in the lab, we ensure a holistic approach to research and international outlook on the current trends in the research community.
On Wednesday, 9 Nov 2011, Florian ‘Floyd’ Mueller from the Exertion Games Lab gave a talk at Melbourne Central as part of Pause Fest on The Future of Games, featuring several of the games coming out of the lab. Through public talks like these, we hope to engage the public into a more informed discussion about the benefits of computer games, increase appreciation of games, and inspire industry.
You can also find recordings of the talk at SoundCloud, and an interview as well.
Click on the thumbnails below for a larger image.
Photos taken by Chad Toprak
On Wednesday, 9 Nov 2011, the Exertion Games Lab joined Pause Fest, Melbourne’s first Digital Festival, exhibiting Bubble Popper and Hanging off a Bar in Melbourne Central, one of Melbourne’s biggest and finest shopping centres in the heart of the city. By exposing our exertion games to the public we hope to gather feedback while also promoting more beneficial uses of computer games to society. We hope we have inspired viewers, given them a different perspective, and also excite them about what the future in games will hold for them.
Click on the thumbnails below for a larger image.
On Tuesday, 8 Nov 2011, the Exertion Games Lab hosted an IGDA (International Game Developers’ Association) Melbourne Exertion Games special, which packed the lab with game developers who enjoyed the dozens of games to play. Engagement like these further our aspirations to inspire industry towards a better use of digital games in modern culture. The Exertion Games Lab is proud to have housed the second year anniversary of IGDA Melbourne.
Click on the thumbnails below for a larger image.
The Exertion Games Lab is featured at Pausefest, Melbourne’s first Digital Festival, and will be showing two of its games, Hanging off a Bar and Bubble Popper. Florian ‘Floyd’ Mueller will also be giving a talk about the Future of Gaming at 6.30pm.
The Exertion Game Lab will host an International Game Developers’ Association Melbourne (IGDAM) meetup on Tuesday, 8 Nov 2011, 6.30pm onwards, in the lab (9.1.27 at the RMIT city campus) where we will show our research space and the way we work (fail and fail often & show don’t tell) as well as our research games, for example Hanging off a Bar!
Come and drink and chat with us about the future of gaming!
(18+, if you are under 18, you need to contact us)
On 29th September, 2011 the Exertion Games Lab participated in Playday which was co-hosted by Freeplay, Pop Up Playground and the Society of Coney as part of Game/Play in the National Gallery of Victoria Studio, Melbourne, Australia (#ngvstudio on Twitter).
It was a fantastic day filled with fun, physical, and playful games and activities such as Noodle Knights, Lemon Jousting, Checkpoint, Secret Agent Missions, Earpiece and many more! It was great to have people from the public join along in some of the games. In the end everyone had lots of fun and it was a great way to encourage physical participation and engagement. Thanks go out to all organisers, contributors, players and observers.
Photos taken by Chad Toprak.
Thursday, 10 Nov 2011, 5-6pm
Exertion Games Lab, RMIT 9.1.27 (exertiongameslab.org/about)
The Exertion Games Lab is fortunate to have Elise van den Hoven from the Netherlands visiting RMIT and talk about her design research on Tangible Interaction in Games and Play. Her talk is entitled Tangible Play and will cover the following three studies: 1- TouchMeDare (see picture below), an interactive festival installation, 2- Game balancing to help weaker players in a board game, and 3- Marbowl, a moving marble bowl.
To celebrate the occasion, we’ll provide free pizza (organized by our Italian Michele, thanks!)
Elise’s visit to Melbourne was supported by funds from the Interaction Design Group at the University of Melbourne, where she will also be talking on the 4 Nov 2011 (see below).
About Elise
Dr. Elise van den Hoven MTD received her PhD in 2004, based on design research into tangible interaction and remembering, executed at Philips Research. Since 2003 she has been assistant professor at the User-Centered Engineering group, Industrial Design, Eindhoven University of Technology, the Netherlands. Elise has been working on tangible interaction and remembering with a user-centered design research approach since 1999. In 2007 and 2008 she chaired the only dedicated conference on tangible interaction: Tangible, Embedded and Embodied Interaction, and since then she has been on its steering committee.
Elise was the university’s representative in the Dutch Music Art Design-network and the president of the university’s Women’s network. Earlier this year she became program manager of the No Switches Allowed track within the Intelligent Lighting Institute, which focuses on innovative interaction styles with light and lighting of the future.
She was a visiting scientist at the Synaesthetic Media Lab, Georgia Institute of Technology, USA, the Memoir project, University of Sheffield, UK, and currently at the Interactivation Studio, DAB, UTS. For more information, see: www.elisevandenhoven.com
Other talks by Elise
Elise will also give the following talks:
Materializing Memories
Department of Information Systems Seminar Series
ICT Building Theatre 3, The University of Melbourne, Level 2, ICT Building, 111 Barry Street, Carlton.
11:15-12:30, Friday, 4th of November, 2011
Elise van den Hoven will talk about her design research into supporting everyday human memory through interactive systems. Her talk is entitled Materializing memories, which tries to convey the importance of the physical in combination with memory. The talk will cover three studies: 1- a digital photo browser using physical interaction (her PhD-project), 2- a study into time capsules for families, and 3- a design to facilitate communication about the past, between parents and teens.
Physical Interaction Design
IDEAS Lab, Department of Information Systems
The University of Melbourne, Level 4, ICT Building, 111 Barry Street, Carlton.
3:00-4:00pm. Friday, 4th of November, 2011
In this presentation, entitled Physical Interaction Design, Elise van den Hoven will focus on her design research into tangible and embodied interaction. She will present a selection of projects, including a study into supporting children learning sound concepts through embodied interaction, a recent study into designing for the periphery of the attention and the new field of tangible gesture interaction.