Lunch Talk: 10 Tips on How (Not) to Write a Paper

On Wednesday (4-Apr-2012) Wouter from our lab will be giving a little talk about his learnings from writing a full paper with very little training in paper writing.

Feel free to bring your own sandwich, sushi roll or lunch salad. (Good) coffee + tea will be provided. Also feel free to bring in personal questions and challenges around paper writing that you’d like to discuss.

The facts:
Where: Building 9, Level 1, Room 27/32, RMIT City Campus
When: Wednesday, 4-Apr-2012, 1pm–2pm

Harry talks about his experience at GDC (and SWSX)

Harry won a prestigious Spirit of Youth Australia award from Qantas to attend the Game Developer’s Conference in San Francisco, USA and South by South West Interactive in Austin, USA. He will talk about his experiences and what he learned for his game design work in the Exertion Games Lab on Wed, 28th Mar 2012, from 1pm-2pm. Everyone welcome, bring your lunch!



Chad interviewed

Chad gave a great interview today about the lab and his work on Exertion Games on public transport in response to Get Active month, you can read all about it here.


Danielle received two awards today

Danielle from the Exertion Games Lab has been awarded a grant from the Copyright Agency Career Fund to attend CHI in Austin, Texas in May and her Doctoral Thesis, Swing That Thing : moving to move. The poetics of embodied engagement, has been awarded the Monash University Vice-Chancellor’s Mollie Holman Medal for best doctoral thesis. Congratulations!


Publications at CHI

The CHI 2012 notification emails are out.
We are happy to announce that the following 8 papers came from authors from the Exertion Games Lab.

ABC’s Catalyst TV crew shooting the Joggobot

Today the ABC’s Catalyst TV crew visited the Exertion Games Lab to shoot video footage of Joggobot, the flying robot that is a social companion for joggers.

Catalyst is a program that sees science as a dynamic force changing our world.” They were very engaged, and spent the entire day in the lab, shooting footage of how we developed the idea of Joggobot, people’s perceptions of the Joggobot on a running track (see picture) and tested it themselves in our gym.

Unfortunately Eberhard, the main creator behind Joggobot could not have been there, but we highlighted him many times!



New poster for the lab

The Exertion Games Lab has a new poster! Thanks to Jonathan Marques and Tim Jeffs, who did a wonderful job. Josh, Chad and Harry already used it to display the many projects at the last conference they exhibited at.


Eberhard is leaving XGL

Eberhard Graether has finished his 3-month internship with us at the XGL and will be heading back to Austria in a few days. In the short period he was here, he became an integral part of the ‘exertion gang’ and we will miss his witty and ever-critical attitude.

To commemorate his presence in this lab, we took this group photo last Friday, in poses not uncommon to the lab:
XGL team

We wish Eberhard all the best and hope he will keep on developing exciting game concepts, exertion-based or otherwise!


RMIT Games Graduate Show 2011

Starting this Thursday, 17th November, the RMIT Games Graduate Show 2011 will feature the work of graduating students from Game Design, Digital Art and Games Graphics Programming. Held at the Exertion Games Lab the students will exhibit their year-long and single semester projects.
On display will be games spanning many platforms and genres from 2D mobile games to 3D multiplayer games. The work has been developed in a range of engines such as UDK, Unity and Torque 2D by small teams of students working in collaboration. We invite you to play and experience the future of the local games industry.
Venue: Exertion Games Lab
RMIT City Campus
Building 9, Level 1, Room 27
Bowen St, Melbourne, VIC, 3000
Open Dates: 17-20 November 2011, 10am-5pm
Launch Night: 17 November 2011, 7pm
We look forward to seeing you at the show!

Tangible Play talk by Elise van den Hoven

On Thursday, 10 Nov 2011, the Exertion Games Lab proudly hosted a pizza-catered talk on Tangible Play by the brilliant Elise van den Hoven, which also marked the final day of her visit to the lab. We thank her for all the hard work she put in and all the insights she provided to each one of the projects in the lab. By having visiting researchers spending their sabbaticals in the lab, we ensure a holistic approach to research and international outlook on the current trends in the research community.


The Future of Games talk at Pause Fest

On Wednesday, 9 Nov 2011, Florian ‘Floyd’ Mueller from the Exertion Games Lab gave a talk at Melbourne Central as part of Pause Fest on The Future of Games, featuring several of the games coming out of the lab. Through public talks like these, we hope to engage the public into a more informed discussion about the benefits of computer games, increase appreciation of games, and inspire industry.

You can also find recordings of the talk at SoundCloud, and an interview as well.

Click on the thumbnails below for a larger image.

Photos taken by Chad Toprak

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