HCI at Monash
www.monash.edu
About
What & where
Projects
Games Research
HeatCraft – Ingestible Games
Inter-Dream – Interactive Sleep
Meditative Drones
iScream! – Playful ice cream
The Guts Game – Ingestible Games
Arm-a-Dine – augmented social eating
Balance Ninja – Vertigo Games
Life Tree – Breathing Game
Brainwave Art
Dream 2.2
Ava – eBike
The Playground – Participatory Art
The Storytelling Machine
You Better Eat to Survive! – Food-VR Game
SweatAtoms
EdiPulse
TastyBeats
i-dentity
Design tool: Movement-based Game Guidelines
Design tool: Exertion Cards
LumaHelm – interactive helmet
Joggobot
Gravity Well
Half Court Show
UnoJoy!
Cart-Load-O-Fun
Copy Paste Skate
Hanging off a Bar
Bubble Popper
Musical Embrace
Laughter Tree
Open Heart Cycling
Waterfall climber
ANTI-BODY
Regaine
Duel Reality
Teaching
Classes
Publications
Papers & Books
People
Who we are
Engage
Join us
Engage with the lab
PhD supervision statement
Planning on joining the lab
Workshops
& Events
CHI 2019: Body as Starting Point
Summer School 2017: Playful Interactions
CHI 2014: Game Jam [4Research]
CHI 2014: HCI and Sports
CHI 2013: Game Jam
OzCHI 2012: Play in Unconventional Spaces
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