Coding, hacking, and prototyping are fun, as well as playing, interacting, and social gaming! Can we insert the “fun” from gaming experiences into collaborative design projects solving real-world problems? Dr. Flora Salim (http://florasalim.com), a Research Fellow at Spatial Information Architecture Laboratory (SIAL), RMIT University, is interested in enabling transdisciplinary design teams to work collaboratively to produce exciting outcomes. With background in Computer Science, she is interested in applying computational approaches, particularly distributed and mobile computing, data analysis, augmented reality, and tangible interactions to architecture and urban design problems. She initiated the development of UbiMash (http://ubimash.com), an open source software platform for designing between physical and digital, enabling data exchange between physical and digital models using game consoles, microelectronics, sensor devices, social networks, and the Web.