Wouter Walmink is an amazing designer who has done fascinating exertion systems and games in both Australia (CSIRO) and in the Netherlands, where he co-founded Studio Ludens that attracted prestigious clients such as Philips and TUE. He will be joining the Exertion Games Lab on Monday, working on a distributed exertion game for teenagers. Welcome Wouter!
A word from Wouter
I am super-excited to be part of the Exertion Games Lab as of today (29-8-2011). A quick introduction: I’m an interaction designer with a passion for physical interaction. I love empowering people and helping them discover their own talents. In the past 5 years I have been running my own company studio:ludens with Alexander Rulkens, developing online design tools and products in the emerging market of mass-customization. Last year we created an interactive installation called ‘Flosculus’ with Philips and Little Mountain (watch the video).
Among others we developed a pattern-making tool called Repper. An early online version of this tool generated over 100.000 patterns made by people all over the world, browsable at ColourPatterns.com. Have a go at it yourself with the latest version in the online demo.
In the next months my aim is to develop an exertion game that will knock your socks off. I’ll try and merge new interaction styles into exercise gameplay, mingle new themes with old-school fun and make magic happen.
This project is all about making something amazing —> more brains involved = more amazingness. So if you’re in for a brainstorm session, want to share your wisdom with me or join in, contact me at firstname.lastname@example.org.
See you at the Exertion Games Lab!